Some of the tutorials here are quite old, so do not hesitate to contact me if you have any difficulty following them. Later tutorials link straight to journal entries – this page is just a way of keeping track of them!
A 3D tunnel is a simple but effective effect!
You can easily use the Windows console for text mode graphics - this shows you which functions to use and how to use them.
Fluidly morphing glowing blobs - in realtime - sound rather fancy. They're dead simple to code, though!
Brief instructions on using IThumbnailProvider to write a thumbnailer in C# for Windows Vista or later.
A getting started guide for the STM8S-Discovery evaluation board.