CSG, fisheye and spotlights.

Monday, 5th May 2008

One way of constructing solids is to use a method named constructive solid geometry (or CSG for short). I added two simple CSG operators - intersection and subtraction - that both take two surfaces and return the result.

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In the above image, the surface that makes up the ceiling is created by subtracting a sphere from a plane. Of course, much more interesting examples can be created. For example, here is the surface created by taking a sphere and subtracting three cylinders from it (each cylinder points directly along an axis).

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One problem with the camera implementation was that it couldn't be rotated. To try and aid this, I used a spherical to cartesian conversion to generate the rays - which has the side-effect of images with "fisheye" distortion.

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The above left image also demonstrates a small amount of refraction - something that I've not got working properly - through the surface. The above right image is the result of the intersection of three cylinders aligned along the x,y and z axes.

To try and combat the fisheye distortion, I hacked together a simple matrix structure that could be used to rotate the vectors generated by the earlier linear projection. The result looks a little less distorted!

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The final addition to the raytracer before calling it a day was a spotlight. The spotlight has an origin, like the existing point light - but it adds a direction (in which it points) and an angle to specify how wide the beam is. In fact, there are two angles - if you're inside the inner one, you're fully lit; if you're outside the outer one, you're completely in the dark; if you're between the two then the light's intensity is blended accordingly.

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In the above screenshot, a spotlight is shining down and backwards away from the camera towards a grid of spheres.

If you're interested in an extremely slow, buggy, and generally badly written raytracer, I've uploaded the C# 3 source and project file. The majority of the maths code has been pinched and hacked about from various sites on the internet, and there are no performance optimisations in place. I do not plan on taking this project any further.

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Building and running the project will result in the above image, though you may well wish to put the kettle on and make yourself a cup of tea whilst it's working. smile.gif

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